Person
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public class: Person
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| Author: |
Jim Salmons |
| Project: |
Phase: 1.0; Status: Proposed; Version: 1.0; Complexity: 1 |
| Dates: |
Created: 8/5/2006 1:12:41 PM; Modified: 8/6/2006 1:34:31 PM; |
| Flags: |
Active: false; IsRoot: false; IsLeaf: false; |
| Extension Points: |
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| UUID: |
{4E1954A5-478D-4e24-B915-ADA8BA5283B1} |
A Person is both the Real World, flesh and blood, classic software system "User" of the LFEGame exploratory learning environment. But he/she is also represnted in the "Silicon World" realm as a proxy object that represents that User on "the other side of the glass."
A Real World Person/User will interact with the LEFGame model by using an Internet browser to view the a running instance of the model, think about his/her interactions, then use the keyboard and mouse to interact/participate with the simulation.
As a software proxy object, the Person is a rather minimal "placeholder" object. Its attributes are limited to such personally identifiable things as Name, Age, Address at a minimum. |
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Person Constraint
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| Constraint |
Type |
Status |
Detail |
| Person objects are minimalist |
Invariant |
Approved |
Do not model the Person with attributes beyond the minimal ones that provide identity. A Person "is/does" in the world (Real and simulated) as a Actor of Roles. |
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