Goal
Submitted by Sohodojo Jim on Mon, 08/07/2006 - 9:31am.
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public class: Goal
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| Author: |
Jim Salmons |
| Project: |
Phase: 1.0; Status: Proposed; Version: 1.0; Complexity: 1 |
| Dates: |
Created: 8/5/2006 3:36:04 PM; Modified: 8/6/2006 2:42:08 PM; |
| Flags: |
Active: false; IsRoot: false; IsLeaf: false; |
| Extension Points: |
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| UUID: |
{9EC47DB7-FFFC-463f-8FF5-3B4F334295D2} |
A Goal is a specification of a desired acquisition or action state that motivates current action. A Goal is often tangible or at least measurable to the extent necessary to know if the Goal Thing/State has been acquired or achieved.
Thougn not strictly needed to implement an Actor/Role-based system, measurable Goals do provide a valuable means ro cease or adjust Role Activity.
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